Version 0.3.1


This is first update after demo day. I received good feedback and got more ideas. My "To Do" list grew quite a lot and some changes are going to require more time, so this update concentrates on smaller improvements.

Changes

  • Moved the vertical Magic Mirror room to more advanced template (most new players are just not ready for it)

  • Changed Holomap material

  • Added Holomap icon for Magic Mirror (it's another heart)

  • Changed Holomap icon for Entrance Door (Just a larger door)

  • Holomap turns on automatically

  • Activating Magic Mirror maxes out Extra Time

  • Added tooltip to Action Card buttons on Action Screen

  • Made Automatic Tooltips faster

  • Added a “landing indicator” under player (its purpose is to help players in judging where they are about to land. I personally do not recommend playing the game while looking under your feet all the time, but I hope it is going to help players get used to the movement. The landing indicator can be disabled in options)

  • Made Dungeon Doors triggers wider

  • Combined freezing explanation pages in Action Screen tutorial

  • Removed confirmation message for Guest Guessing

  • Tutorial Pause Screen Changes

  • Starting dungeon run, tutorial or training does not start with opening pause screen any more.

Bugfixes

  • Ledge grabbing gets disabled when you crouch

Files

Goblin Resort version 0.3.1 Linux.zip 48 MB
Nov 27, 2023
Goblin Resort version 0.3.1 Windows.zip 45 MB
Nov 27, 2023

Get Goblin Resort

Comments

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Good work.

I wanted to try the landing indicator but it didn't seem very useful to me since I don't really look down while playing. That being said, I'm not exactly a new player at this point.

(+1)

Thanks for the comment, and you are correct. Experienced players are better at judging distances, so that addition is extra help for new players. I just hope it is not going to get them in the habit of constantly looking down. There is already an option to disable it in case you find it distracting.